	//////////////////////////////////////////////////
	**************************************************
  	     ||         /\     //====  ||==== ||===\\
 	     ||        /  \    ||      ||     ||    ||
  	     ||       /----\   \\===\\ ||==   ||===//
  	     ||      /      \       || ||     ||  \\
  	     \\==== /  	     \ =====// ||==== ||   \\	

	 ====== ||     || ||\   || //===\\  ||     ||====
	   ||   ||     || ||\\  || ||       ||     ||
	   ||   ||     || || \\ || ||  ==== ||     ||==
	|| ||   ||     || ||  \\|| ||   ||  ||     ||
	\\=//    \\===//  ||   \|| \\===//  ||==== ||====
	**************************************************
	\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
	  (Hey, we had to make something look semi-good.)


* Play Information *

Title 			:     Laser Jungle
Filename		:     Laser.bsp
Author			:     Oddball and Pepperoni Pizza
Other lvls by author	:     None that are public
Email address 		:     
Home page		:     None related to Half-Life

Description		:     A gimmic level based on a half-under-ground-test-lab-thingee,
			      yeah, that's it!

Additional Credits to   :     Wavelength, a wonderfull resource for map making!

Single Player           :     Well, I guess you could... no.
Cooperative Player      :     Not really
Deathmatch Player       :     Sorta
CTF2			:     No
Difficulty Settings     :     No
New Textures            :     No
CD Track                :     No

* Construction *

Base			:     New level
Editor(s) used          :     Worldcraft 2.0
Compile Machine		:     PII-350mhz, 64mb, 8mb ATI Expert@play and a Voodoo2 12mb.
Compile time		:     10 min.

================================================================
		::: ADDITIONAL INFO :::
================================================================

First of all, make sure to note that this is NOT a deathmatch map, its is a joint project/
gimmic level based around... well... laying down a bunch of trip mines and blowing them 
up using satchel charges.  This may not be much, but it is better than many maps for 
the simple reasion that it was run through VIS and QRAD.  Oddball, (who worries FAR too much
about textures lining up, even ones you can't see) made the lower level, and Pizza made the top.
If you want to have a little fun (for about 5 min.) try to build up big laser fortresses and
keep the other guy from blowing them up.  This is ment to played on a LAN (where you can reach
over and slap the other guy upside the head for blowing up your beautiful laser field) with 
two people.  Also, if you lay about 50 mines in close proximity, the server goes nuts, the 
latters stop working, you keep telefragging each other, and you can't get to the mines to 
blow them up.  The only way to get out of this is to kill the server.  The weapon placement
is not that great, but it's really fun to gauss the upper blast door to nail the mines.




* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional levels. 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
